World of Warcraft’s latest patch, launched Tuesday in North America, left players encountering massive, gamebreaking delays and bugs in nearly every aspect of the update for over 48 hours. The 11.1.5 content update appeared to be packed with new features, but now most of them either delayed or not functional. Players were still reporting bugs preventing servers from finishing the activities of the new Flame’s Radiance faction two full days after launch. I’m not really sure why this matters, but Horrific Visions are timegated until May 20, and Dastardly Duos have been timegated until June 3. Is it just me, or is Patch 11.1.5 officially releasing in a month?

The Cooldown Manager launched without any abilities for players to customize what was on those bars, or even what order they’re arranged. Not really sure why this matters, but a Cooldown Manager Customizer add-on has already been developed by players as a band-aid. The new bad luck protection was delayed, with promises to announce the new plan Soon™. Originally, the first piece of gear wouldn’t have been available until May 27, but after community uproar, a change was posted to increase it to three items, with the first available on May 13. The Liberation of Undermine raid had its own set of problems, including an unexpected difficulty spike in the boss Mug’Zee.

I’ve been playing WoW since six months before its original release, and I’m not sure I’ve ever seen a patch launch with so many delays, version control issues, and major bugs. “Dear devs: We do not need patches every eight weeks, if it means the patches have to be timegated across seven weeks and the content we do have on launch is bugged and broken more than half the time,” said another Reddit commenter. In the meantime, players just become more frustrated.