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Black Myth: Wukong Xbox Delay Due to Console Memory Confusion

The highly anticipated game, Black Myth: Wukong, has hit a roadblock with its release on Xbox consoles due to memory limitations on the Series S. This revelation came directly from the game’s director, Feng Ji, who contradicted Microsoft’s previous claim that platform limitations were not the cause of the delay.

Director’s Confession on Weibo

In a post on the Chinese social media platform Weibo, Feng Ji expressed his frustration over the Xbox delay, specifically pointing to the Series S’s memory as the primary culprit. He highlighted the challenges of optimizing the game to work within the constraints of the console, mentioning that it would take years of experience to overcome this obstacle.

Microsoft’s Initial Denial

Last year, Microsoft refuted claims that platform limitations were behind the delay of Black Myth: Wukong on Xbox consoles. They emphasized their excitement for the game’s launch on the Series X/S and clarified that any delays were not due to Xbox platform issues. Speculation also arose about a potential exclusivity deal with PlayStation, adding another layer of complexity to the situation.

Record-Breaking Success

Despite the setbacks, Black Myth: Wukong made waves in the gaming world with its record-breaking debut. The game garnered immense popularity on Steam, setting new records for peak concurrent users. Additionally, it dominated Chinese live-streaming platforms upon its release, solidifying its status as a standout title.

CEO’s Response to Awards Snub

Following its nomination for Game of the Year, Black Myth: Wukong faced disappointment when it lost to Astro Bot at the Game Awards. In response, Game Science’s CEO expressed his frustration, feeling as though the team’s efforts had been in vain. This emotional reaction shed light on the dedication and passion behind the game’s development, resonating with fans who eagerly await its release on Xbox.