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Capcom’s latest game, Kunitsu-Gami: Path Of The Goddess, offers a unique blend of action and strategy that sets it apart from other games. The game follows the story of Soh, a samurai warrior, who must protect Yoshiro, a divine maiden, from the Seethe, a demonic force spreading defilement on Mt. Kafuku. The game’s deep Japanese cultural influence is evident in its visuals and setting, immersing players in a world of folklore.

The gameplay revolves around a day/night cycle, where players must strategize during the day to prepare for intense hack-and-slash battles at night. The balance between resource management, village defense, and demon-slaying provides a challenging yet engaging experience for players. Each stage presents unique challenges, keeping the gameplay fresh and exciting.

While the core gameplay loop is strong, some aspects of the game, such as the base-building mechanic, can feel tedious and repetitive. Players are required to backtrack and complete mundane tasks to earn essential upgrade resources, which slows down the pacing of the game. These segments could have been streamlined for a more seamless experience.

One of the highlights of Kunitsu-Gami is the boss battles, which offer thrilling encounters and require skillful tactics to defeat. These battles add depth to the gameplay and provide a rewarding challenge for players. Additionally, the game’s blend of tower defense and RPG elements adds layers of complexity to the overall experience.

Overall, Kunitsu-Gami: Path Of The Goddess is a refreshing addition to Capcom’s lineup, showcasing the company’s ability to create innovative new IPs. While the game has its flaws, such as the repetitive base-building segments, its core gameplay mechanics and engaging combat make it a worthwhile experience for players. With strong potential for future installments, Kunitsu-Gami could be the start of a promising new franchise from Capcom.