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Ubisoft’s Star Wars Outlaws, an offline single-player game, was released two months ago but is now receiving post-launch updates akin to live service games. The game has a new creative director, Drew Rechner from Massive, who is focusing on three key areas for improvement in the upcoming months.

Rechner expressed his excitement to work on the game and highlighted the team’s passion for the project. He aims to enhance combat depth, stealth mechanics, and character controls to provide a more engaging experience for players. These improvements are expected to be rolled out in future updates, with the next major update scheduled for November 21 alongside the release of the game on Steam and its first story pack DLC.

Despite initial sales not meeting expectations, Ubisoft is committed to enhancing Star Wars Outlaws and addressing its flaws. The decision to delay Assassin’s Creed Shadows indicates the publisher’s dedication to improving the game’s quality over time. It remains to be seen whether these updates will elevate the game from good to great, or if there are underlying issues that need to be addressed for long-term success. Only time will tell the impact of these final polish passes and quality-of-life adjustments on the overall gameplay experience.