Resident Evil 7 was recently ported to iOS devices, but it seems that the game has failed to impress players. Only around 2,000 people have purchased and downloaded the game, indicating a lack of success for big games on Apple’s portable devices. This is not the first time a big console game has struggled to find success on iOS, as previous ports like Resident Evil Village and the Resident Evil 4 remake also faced similar issues due to poor performance and touch controls.
The high price points for these AAA ports may be deterring mobile players who are accustomed to free games. Additionally, the nature of these games, which are meant to be played for long periods with a controller on a larger screen, may not align with the pick-up-and-play style that most mobile gamers prefer. While iPhones are becoming more powerful and capable of running high-quality games, it remains to be seen whether AAA titles will find success on the App Store.
With Capcom and other publishers struggling to make money from these ports, there is speculation about whether Apple will continue funding such projects in the future. If these AAA games continue to underperform, it raises the question of whether Apple will shift its focus away from gaming once again. Only time will tell how this situation unfolds and whether mobile gaming preferences will evolve to accommodate big console titles on iOS devices.