My time with Obsidian’s RPG gem, Avowed, has been a rollercoaster of emotions. While immersing myself in the fantastical world of fish-people and magic, I couldn’t help but notice occasional frame rate dips and twitchiness that detracted from the overall experience. Fortunately, a simple tweak discovered by Reddit user Hawkiinz has unlocked the potential for FSR 3 frame generation, transforming my gameplay into a smooth and visually stunning journey.
Unlocking FSR 3 Frame Generation
Late-night research led me to a Reddit post detailing a straightforward method to enable FSR 3 frame generation through a quick engine.ini tweak. By navigating to the file in my Windows user folder, adding a new entry, and saving the changes, I witnessed a remarkable increase in frame rate on my AMD GPU. The boost from 60-80 fps to a staggering 150-170 fps at 1440p with high settings and ray tracing enabled was a game-changer. Not only did this tweak enhance performance, but it also addressed the frame-dipping issues in high-geometry areas, elevating the gameplay to a truly immersive level.
The Visual Trade-off
However, every silver lining comes with a cloud, and in this case, it’s the visual compromise when it comes to waterfalls. While the overall image quality remains impressive, enabling FSR 3 frame generation can introduce a checkerboarding effect on waterfalls at certain distances, as showcased in a detailed screenshot. Despite this minor flaw, the significant improvement in frame rate outweighs the occasional visual artifact, making it a worthwhile trade-off for a smoother gaming experience.
In addition to the visual artifacts, a slight amount of ghosting when switching weapons and some ray tracing-related noise on Adra stones were also observed. These minor imperfections are easily overlooked in the grand scheme of things, considering the substantial performance enhancement achieved through FSR 3 frame generation. Adjusting the sharpness filter to enhance visual clarity further improved the overall aesthetics of the game, adding a touch of crispness to the lush foliage and scenery.
As I delve deeper into the Living Lands, battling bears and exploring the fantastical realm of Avowed, I can’t help but wonder about the potential for future enhancements. Perhaps incorporating FSR 3.1 into the game could further refine the visual fidelity and address some of the artifacts introduced by the current version. While it may not reach the heights of DLSS, the updated FSR could potentially elevate Avowed’s visuals to even greater heights, enhancing the gaming experience for all players.
In conclusion, the journey through Avowed has been a captivating experience, filled with moments of awe and excitement. Thanks to the ingenious discovery of FSR 3 frame generation, my adventure in this magical realm has been elevated to new heights, showcasing the power of simple tweaks in enhancing gameplay. As I continue to explore the wonders of this immersive world, I eagerly anticipate the possibilities of future updates and improvements that will further enrich the gaming experience for myself and fellow adventurers.
