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This week, the long-awaited new release from the folks behind Persona, Metaphor: ReFantazio, has finally hit the shelves. The game is filled with big ideas and rich themes that are worth discussing, both in terms of its strengths and one area where it falls short compared to its predecessors.

In addition to the release of Metaphor: ReFantazio, there is also a hands-on preview of Sunderfolk, an upcoming game from ex-Blizzard CEO Mike Morhaime’s new company Dreamhaven. This game aims to make tabletop RPGs more accessible to a wider audience, which is a commendable goal.

Persona, Atlus’ high school social sim RPG series, has always been known for its emphasis on the power of friendship and meaningful human connections. However, the series has also been criticized for not always living up to its progressive ideals. Fortunately, Metaphor: ReFantazio seems to address some of these issues and takes steps to subvert the tropes that its predecessors may have perpetuated.

While Metaphor: ReFantazio has received praise for its social sim and time management mechanics, some players have expressed a desire for more voice acting in the game. Despite this minor criticism, the game represents a significant step forward for Atlus in terms of RPG development.

In other gaming news, Backyard Baseball, a beloved arcade sports game from 1997, has made a comeback on Steam thanks to Playground Productions. This nostalgic release is sure to bring back fond memories for many gamers who grew up playing the original version.

On a more serious note, Hurricane Milton, a powerful storm, is expected to make landfall in Florida, potentially causing extensive damage and posing a threat to residents in the region. It is crucial for individuals to take necessary precautions and evacuate if needed to ensure their safety.

In a historical context, the invention of the printing press by Johannes Gutenberg in 1439 is a fascinating example of innovation born out of necessity. Originally intended for a different purpose, the press revolutionized the way books were printed and distributed, laying the foundation for modern publishing.

As we look ahead to future game releases, it’s important to remember that not every title will receive the same level of attention upon launch. Indika, a third-person adventure game released earlier this year, has been praised for its unique gameplay mechanics and thought-provoking narrative that explores themes of religious trauma.

Finally, the principle of “Chekhov’s gun” in storytelling serves as a reminder that every element introduced in a narrative should have significance by the story’s end. This principle is evident in games like Apartment Story, where even seemingly minor details can have a significant impact on the overall experience.

Overall, this week’s gaming news offers a diverse range of topics to explore, from new releases and previews to historical insights and storytelling principles. Whether you’re a fan of RPGs, nostalgic arcade games, or thought-provoking narratives, there’s something for everyone to enjoy in the world of gaming.